
Pos_OculusTouch_IndexTriggerLeft Pos_OculusTouch_HandTriggerRight In original Oculus Touch bindings, the Pos_ versions are used for. What is the difference between Pos_OculusTouch_IndexTriggerRight and OculusTouch_IndexTriggerRight?.What is the difference between Pos_OculusTouch_IndexTriggerLeft and OculusTouch_IndexTriggerLeft?.On the controller, how do I activate functions bound to OculusTouch_IndexTriggerLeft and OculusTouch_IndexTriggerRight?.On the controller, how do I activate functions bound to OculusTouch_LThumb and OculusTouch_RThumb?.I now have custom bindings which work for me, but I want to understand how I was supposed to be using the Oculus Touch controllers, and how I might use those binding values myself. Pos_OculusTouch_HandTriggerRight OculusTouch_RThumb Pos_OculusTouch_HandTriggerLeft OculusTouch_LThumb Pos_OculusTouch_IndexTriggerRight OculusTouch_IndexTriggerRight Pos_OculusTouch_IndexTriggerLeft OculusTouch_IndexTriggerLeft When I capture my own bindings, I only see the eight binding values for the eight buttons: Buttons I can capture Buttons only seen in. Ignoring the Oculus and Hamburger (Menu/Pause) buttons and the analogue Hat, there are 8 buttons in total between the two controllers (A, B, X, Y, plus left and right versions of both trigger and grip), but there are 12 different values used in the original Elite Touch controller.

I'm having trouble understanding the Oculus Touch controller bindings in Elite Dangerous.
